I animated Firetail in Maya and implemented his Forward Walk Cycle to move around the environment in Unreal Engine 5, utilizing the animation blueprint.
I animated Firetail in Maya and implemented his attack animation to be playable within Unreal Engine 5 utilizing the animation blueprint and animation sequencer.
I implemented his attack animation to be playable within Unreal Engine 5 utilizing the animation blueprint and animation sequencer. This is showing Firetail attacking Riker and when Riker's health hit zero, it activates Riker's death animation.